Gaming Corps AB has made a significant move in the gaming industry by introducing its new Remote Game Server (RGS) business area. This strategic initiative is designed to leverage Gaming Corps’ advanced technology and extensive distribution network to offer game studios a streamlined path to market. By utilizing Gaming Corps’ established channels and licenses, partner studios can now launch their games more rapidly and efficiently in licensed markets.

Gaming Corps AB Launches New Remote Game Server (RGS) Business Area

What is the Remote Game Server (RGS) Business Area?

The Remote Game Server (RGS) business area represents a pivotal expansion for Gaming Corps AB. This new business model is tailored to support other game studios by providing them with access to Gaming Corps’ cutting-edge technology and distribution capabilities. By adopting the RGS service, partner studios can quickly integrate and launch their games using Gaming Corps’ approved licenses and existing market channels.

Key Features of Gaming Corps’ RGS Service

  • Access to Advanced Technology: Partner studios can utilize Gaming Corps’ sophisticated technology, which includes six unique game engines. These engines support a diverse range of game types, such as casino slots, table games, multiplier games, mine games, plinko games, and the popular Smash4Cash series. This modular technology ensures that game development is both smooth and cost-effective.
  • License Utilization: The RGS service allows studios to leverage Gaming Corps’ existing and future game features. This includes licensing the Smash4Cash series and other innovative game features, thereby enhancing the range of offerings available to end-users.
  • Profit-Sharing Model: The earnings model for this new business area is based on a profit-sharing arrangement. This model ensures that both Gaming Corps and its partners benefit mutually from the success of the games launched through the RGS service.

Benefits for Partner Studios

The introduction of the RGS service by Gaming Corps offers several compelling benefits for partner studios:

  • Rapid Game Launch: By integrating with Gaming Corps’ RGS, studios can expedite the release of their games in regulated markets. This acceleration is facilitated by Gaming Corps’ established distribution networks and licensed market presence.
  • Cost-Effective Development: The modular nature of Gaming Corps’ technology allows for scalable and efficient game development. This cost-effectiveness is particularly advantageous for studios looking to minimize development costs while maximizing their reach.
  • Market Expansion: Partner studios can extend their market presence by tapping into Gaming Corps’ global distribution channels. This expansion is supported by Gaming Corps’ established relationships with various online gaming platforms.

Gaming Corps’ Recent Market Expansion

In a move that further underscores its growth strategy, Gaming Corps expanded into the Bulgarian market in July 2024 through a strategic partnership with Kaizen Gaming. This collaboration enables Gaming Corps to offer its gaming portfolio, including the Smash4Cash series, Bon Bon Bonanza, and Samba Soccer, to players in Bulgaria via Kaizen’s Betano and Stoiximan brands.

Exclusive Partnership with Kaizen Gaming

The deal with Kaizen Gaming is initially exclusive for a period of six months, providing Gaming Corps with a unique opportunity to solidify its presence in the Bulgarian market. Following this exclusivity period, Gaming Corps will have the option to explore additional partnerships in the region, further enhancing its market footprint.

Impact of the RGS Service on the Gaming Industry

The launch of Gaming Corps’ RGS service is poised to have a significant impact on the gaming industry:

  • Innovation in Game Distribution: By providing a streamlined platform for game studios to launch their products, Gaming Corps is fostering innovation in game distribution and market entry strategies.
  • Enhanced Collaboration: The RGS service promotes collaboration between Gaming Corps and other studios, leading to a more dynamic and competitive gaming landscape.
  • Market Growth: The ability to quickly enter new markets and leverage established licenses is expected to drive substantial growth for both Gaming Corps and its partners.

Looking Ahead

As Gaming Corps AB continues to expand its RGS business area, the company remains committed to delivering cutting-edge technology and fostering strong partnerships within the gaming industry. The company’s strategic focus on innovation and market expansion positions it as a leading player in the evolving landscape of online gaming.

FAQs About Gaming Corps AB’s New Remote Game Server Service

1. What is Gaming Corps AB’s Remote Game Server (RGS) service?

Gaming Corps AB’s Remote Game Server (RGS) service is a new business area introduced to provide game studios with access to Gaming Corps’ technology and distribution network. It enables partner studios to use Gaming Corps’ technology and licenses to facilitate quicker game launches in regulated markets.

2. What benefits does the RGS service offer to partner studios?

The RGS service offers several benefits, including:

  • Access to Advanced Technology: Partner studios can utilize Gaming Corps’ modular technology, which supports various game types such as slots, table games, and more.
  • Faster Game Launches: Studios can leverage Gaming Corps’ distribution network and approved licenses to accelerate game releases.
  • Cost-Effective Development: The modular nature of the technology allows for scalable and efficient development of games.

3. What are the key features of the RGS technology?

The RGS technology features:

  • Six Unique Game Engines: Catering to different product verticals, including slots, table games, multiplier games, mine games, and plinko games.
  • Scalability: Designed for cost-effective scalability, making it easier for studios to develop and distribute games.
  • Licensing Options: Studios can license both existing and future game features, such as those in the Smash4Cash series.

4. How does Gaming Corps AB’s recent expansion into Bulgaria relate to the RGS service?

Gaming Corps AB’s expansion into the Bulgarian market through a partnership with Kaizen Gaming is directly related to the RGS service. This expansion allows Gaming Corps to offer its gaming portfolio, including popular titles like the Smash4Cash series, to players in Bulgaria via Kaizen’s Betano and Stoiximan brands.

5. What is the nature of the partnership with Kaizen Gaming?

The partnership with Kaizen Gaming is an exclusive arrangement for six months. This exclusivity allows Gaming Corps to establish a strong presence in the Bulgarian market and explore additional regional opportunities after the exclusivity period ends.

6. How does the RGS service impact the broader gaming industry?

The service impacts the gaming industry by:

  • Promoting Innovation: Facilitates game distribution and development, fostering innovation.
  • Enhancing Collaboration: Strengthens partnerships between Gaming Corps and other studios.
  • Supporting Market Entry: Simplifies market entry for game studios through established channels and licenses.

7. What are Gaming Corps AB’s future plans for the RGS service?

Gaming Corps AB plans to continue expanding its RGS service by:

  • Innovating Technology: Keeping the technology up-to-date and competitive.
  • Building Partnerships: Seeking new collaborations to enhance market reach and impact.
  • Exploring New Markets: Leveraging the RGS service to enter additional regulated markets.

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